Archive for September 2020
Ground Vehicle Simulation | Learn More About Our Capabilities
AVT Simulation is a provider of Ground Vehicle Simulators. Including our Close Combat Tactical Trainer (CCTT), Reconfigurable Vehicle Tactical Trainer (RVTT), and Construction Equipment Virtual Trainer (CEVT). CEVT The Construction Equipment Virtual Trainer (CEVT) is to train Soldiers upon initial entry and transition from the classroom to actual equipment. Furthermore, It provides a null-risk training environment. CEVT…
Read MoreVR Headsets, What Are They?
The Holidays are just around the corner. So, we here at AVT thought it would be the perfect time to explain what exactly a VR headset is. As well as how to find the best one. Stick with us in our next few posts as we discuss and compare VR headsets and explain their differences…
Read MoreStimulation vs Emulation – The Fidelity Issue
Due to the advantages mentioned in our previous posts, emulation is favored over stimulation in nearly all modern simulator applications. However, there is one additional concern associated with the use of emulation versus stimulation. Particularly for the Apache crew training, where most trainers use stimulation. This issue is the concern that any deficiencies in the…
Read MoreAdvantages of the Emulation Approach in Simulation
In case you missed out, this post on emulation is a continuation of the Disadvantages of the Stimulation Approach in Simulation and the Stimulation vs Emulation series. Due to the significant drawbacks to the stimulation approach, an alternative approach has been widely used in the simulation community. This simulator approach utilizes an emulation of the…
Read MoreDisadvantages of Stimulation in Simulation
Simulation of aircraft avionics to provide the fidelity necessary to effectively train aircrews is a complex and difficult task. This is particularly true for the Apache attack helicopter. The Apache is arguably one of the most complex aircraft to simulate. This is due to its complex avionics, sensor, weapon, navigation capabilities. Stimulation vs Emulation Traditionally,…
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