How to Build a Simulator – Part VIII – Conclusion
In the past eight weeks, we have covered the basics of building simulators. If you missed out on any information or want to review, here is a list of the entire “How to” series provide by AVT Simulation. Series List How to Build a Simulator Intro The Lifecycle of a Simulator This first release of…
Read MoreConstruction Equipment Virtual Trainer (CEVT): Importance & Features
Construction can be a difficult and dangerous job to complete. It requires the use of heavy, expensive equipment which should only be operated by trained professionals. These professionals could practice using the equipment itself, but this would likely elicit unneeded expenses for repairs, difficulties in training, and injury. As trainees use operational equipment for training,…
Read MoreHow to Build a Simulator – Part VII – Business and Proposals
Throughout this “How to” series we have discussed the ins-and-outs of building simulators. From the lifecycle to the hardware elements to the software; the basics have been covered. In today’s edition of the series, however, we will discuss the business aspect of building a simulator and what to do once integration is complete. Departments AVT…
Read MoreHow to Build a Simulator – Part VI – Visual Systems
This post is Part-6 of the “How To Build a Simulator” series. Previously published was the “How To” intro, which includes a summary of the series and a detailed schedule. Image Generator The image generator (IG) predominantly creates the OTW display as well as drives images to the multi-purpose/function displays (MPD/MFD) and sensor displays like…
Read MoreHow to Build a Simulator – Part V – Fidelity to Reality
This post is Part-5 of the “How To Build a Simulator” series. Previously published was the “How To” intro, which includes a summary of the series and a detailed schedule. Perception Human perception is a complicated and fragile concept; a concept that is controlled and manipulated greatly in the simulator industry. The purpose of a…
Read MoreHow to Build a Simulator – 4 – Elements
This post is Part-4 of the “How To Build a Simulator” series. Previously published was the “How To” intro, which includes a summary of the series and a detailed schedule. The Elements of a Simulator Flight simulators are complex pieces of technology. They require many components to all work together in unity to ensure everything…
Read MoreHow to Build a Simulator – 3 – Understanding the Differences
This post is Part-3 of the “How To Build a Simulator” series. Previously published was the “How To” intro, which includes a summary of the series and a detailed schedule. Simulators come in many different forms and can be used for many different purposes. When most hear the word “simulator” they think of a full…
Read MoreThe History of AR/VR
AR/VR/MR Virtual Reality is a widespread term that is often misused. This blog will address these errors and explain the categorization of (AR/VR/MR) otherwise known as extended reality (XR). The ‘X’ in XR does not stand for Extended, but rather is a variable, meaning it can be interchanged. The types of Extended reality include augmented…
Read MoreSimulators are the Way of the Future
Our team members here at AVT Simulation are very knowledgeable in the field of simulation, we have given them the ability to be able to have their voices be heard here on our website. This article is written from a new intern Michael Dooley here at AVT Simulation. Do you want to work with us?…
Read MoreHow to Build a Simulator – 2 – Why use Sims to Train?
This post is Part-2 of the “How To Build a Simulator” series. Previously published was the “How To” intro, which includes a summary of the series and a detailed schedule. There are many reasons why simulators are the preferred method of training. Of course, a trainee would love to fly a real Apache or drive…
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